Choose your edge. The jungle can wait.

The jungle is waiting for you.

A PEEL WELL FOUGHT

That was bananas.

FINAL SCORE0

    MEATGRINDER · original industrial survival soundtrack

    The game pauses when you leave the tab. Device reduced-motion preferences are respected.

    Move WASD, arrow keys, or hold and drag your mouse. On touchscreens, drag anywhere in the arena to create a joystick.

    Dash Space, Shift, right-click, or the DASH button. You are invulnerable during the dash. Aim with your movement; the last direction is remembered.

    Shoot Automatic. Your weapons target nearby enemies. Concentrate on movement and collecting the golden XP.

    Pause P or Escape. Select upgrades with 1 / 2 / 3; R rerolls. You can use every menu with the keyboard.

    Build something ridiculous

    Equip up to four weapon families. Improve each to rank V to unlock its evolution. Perks apply to your whole build. You start with two rerolls; each boss restores one.

    Know your meat.

    Carver · 0:20 Hooked flankers circle around you. Keep moving through open ground.

    Bloat · 0:34 Its swelling belly marks a blast radius. Kill it before detonation or dash clear.

    Ribcannon · 1:18 A marked aim line precedes a three-shot bone volley. Move sideways.

    Broodmother · 2:05 Breeds fast meatlings. Prioritize the mother before the pack grows.

    Mixed packs grow every 32 seconds. Hounds arrive at 0:08; spitters, brutes and splitters join later. Champion fights keep the horde coming.

    Read the jungle

    Amber lanes warn of charges. Orange circles mark incoming slams. Green orbs hurt. Golden diamonds grant XP; glowing supplies heal, attract XP, clear enemies, or trigger overripe frenzy. Follow the small gold arrow to a supply cache.

    One more wave

    Every 50 seconds, a champion enters. Defeat it for healing and an upgrade, then face the next wave. Kills build a streak multiplier and charge seven seconds of overripe firepower. Waves continue endlessly. Ranking score = combat score + 2 per second + 250 per defeated boss. All loadouts play the same rules.

    Play the original Gemini 3 Pro version ↗